Alien Sex Fiend: Inferno
-the good-
- Inferno 3.04
- Human Installation 3.10
- Take Off Tune 1.04
- Space I 4.07
- Happy Tune 1.54
- Planet I 5.09
- Human Atmosphere 2.07
- Happy Finale 1.40
-the bad-
- Alien Installation 3.05
- Dramatic Tune 1.13
- Moon Toon 3.39
- Planet 2 5.05
- Bad News 1.01
- Space 2 3.57
- Alien Atmosphere 1.35
- Death Tune 0.59
- Sad Finale 2.54
-the mixes-
- Moon Toon (lunarphases mix)
- Planet 2 (together's dreamscape mix)
- Inferno (oscar madness mix)
Here's an interesting concept, take one well known goth artist, one video
game designer, and let them co-design a new video game and score it at the
same time and see where it leads. This of course is nothing new many
of the small time industrial artists derive their musical roots from video
game scoring. In this case however, the artist is none other than Alien
Sex Fiend, and the music he scored for the video game sounds nothing like
anything he's ever done before. (Thank God!) What strikes me is that while
the music is absolutely perfect for a video game, why in the heck would
you want to release it to the public as an album as well? All the tracks
sound as if they were scored for a game, and as such are really out of
place anywhere else. If I wanted to listen to the score, I'd buy the game,
this isn't a movie soundtrack we're dealing with here.
Contact:
A.S.F
c/o blue crumb truck
P.O. Box 416
Cardiff
cf1 8xu
Unite Kingdom
enclose IRC
Contact:
Cleopatra Records
8726 S. Sepulveda Blvd D-82
Los Angeles, CA 90045
E-mail: cleopatra@tunanet.com
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